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Includes: Steel book Square Enix presents Dissidia Final Fantasy NT in partnership with Team Ninja from KOEI TECMO GAMES, a new and refreshing team-based brawler experience! Combining seamless gameplay, Final Fantasy characters and breath-taking worlds from the past 30 years of the franchise, Dissidia Final Fantasy NT welcomes all gamers to the online battle arena with a completely new style of competitive gaming. Choose from over 20 legendary characters and battle in a 3vs3 arena. Call forth familiar summons like I frit, Shiva and Odin to dominate the opposing side or to turn the tide of the battle in each match. Dissidia Final Fantasy NT Key features: Unique 3-versus-3 arena - Band with your team and fight against another using the entirety of each map. Both strategic and tactical plans could pay off - how you play as a team is the biggest key to victory! FINAL FANTASY, everything you could ever want - Over twenty playable FINAL FANTASY legends. Over ten iconic battle arenas. Legendary summons. This is an ultimate homage to 30 years of FINAL FANTASY. There's a mode for all - Whether you like to play alone or with others, there is a mode for every occasion. Competitive online matches, custom lobbies for friends only, offline mode, practice mode. The more you fight, the more you gain- After each battle, the player will receive experience points and gill. With that, players can gain new skills and freely customise their character. Only the brave survive - The bravery combat system allows a much deeper and more methodical approach to the fighting game genre, separating luck from skill. The way to win is to garner bravery points before unleashing critical HP attacks against your opponent. Design subject to change Dissidia Final Fantasy NT's battle system was redesigned from the ground up, though some elements from the previous titles have been retained. Characters are divided into four combat classes: power-based Vanguards, agility-based Assassins, range-based Marksmen, and unique trait-based Specialists. Characters can perform Brave attacks, which increase the player's Bravery level based on the amount of damage done. If an opponent is attacked while their Bravery is at zero, a Bravery Break will be triggered, giving the player a substantial Bravery boost. Players can also perform HP attacks that will do direct damage to an opponent based on their current Bravery level. Using HP attacks will reset the player's Bravery back to zero, forcing them to perform more Brave attacks before they can directly attack their opponent again. The previous games' EX Mode has been tweaked, with players able to equip one HP attack and two EX Skills per character in battle. Unlike past Dissidia titles, NT places a focus on three-on-three combat, with players actively controlling one character while the in-game AI controls the other two. Each character has its own HP meter, along with a Party HP meter, Stamina meter and Summon meter for the whole team. When a character is defeated, a segment will be removed from their team's Party HP meter; when the meter is depleted, the team loses the battle. Energy from the Stamina meter is expended when the player performs a dash or dodge in order to limit overuse; the meter will quickly recharge if the player remains on the ground for a short time. Players can use their shield or dodge to defend themselves, though the shield will deteriorate over time. Players can also fill their Summon gauge by attacking foes or destroying Summoning Crystals. By filling their team's Summon gauge, players can perform summons to call one of seven creatures such as Ifrit or Bahamut to attack their enemies, as well as grant passive buffs to the player's team. In addition to Standard Battles, NT features a second battle type in the form of Core Battles. These involve each team being given a large crystal to protect, which their opponent must attempt to destroy; the team whose crystal is destroyed first loses the battle. The game features several types of single-player arcade ladders, in which a player's team must defeat a series of increasingly-difficult AI opponents. These will sometimes conclude with a Bonus Battle, in which the player's team must defeat one of the game's seven Summons in battle for additional points. The game also supports online multiplayer battles, with players able to form teams of three to battle opposing teams. By participating in online and offline battles, players will earn experience points to increase their Player Level and individual character levels. As characters level up, they will receive rewards such as new HP attacks and chat messages. Increasing the Player Level will grant additional rewards such as new EX Skills, Summons, and Memoria Tokens, the latter of which must be acquired to progress in the game's Story Mode. Players will also earn Gil that can be spent in the in-game shop to purchase new character costumes, weapons and battle music.

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1 Game Disc

Dissidia Final Fantasy NT Steelbook Edition PS4

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Includes: Steel book Square Enix presents Dissidia Final Fantasy NT in partnership with Team Ninja from KOEI TECMO GAMES, a new and refreshing team-based brawler experience! Combining seamless gameplay, Final Fantasy characters and breath-taking worlds from the past 30 years of the franchise, Dissidia Final Fantasy NT welcomes all gamers to the online battle arena with a completely new style of competitive gaming. Choose from over 20 legendary characters and battle in a 3vs3 arena. Call forth familiar summons like I frit, Shiva and Odin to dominate the opposing side or to turn the tide of the battle in each match. Dissidia Final Fantasy NT Key features: Unique 3-versus-3 arena - Band with your team and fight against another using the entirety of each map. Both strategic and tactical plans could pay off - how you play as a team is the biggest key to victory! FINAL FANTASY, everything you could ever want - Over twenty playable FINAL FANTASY legends. Over ten iconic battle arenas. Legendary summons. This is an ultimate homage to 30 years of FINAL FANTASY. There's a mode for all - Whether you like to play alone or with others, there is a mode for every occasion. Competitive online matches, custom lobbies for friends only, offline mode, practice mode. The more you fight, the more you gain- After each battle, the player will receive experience points and gill. With that, players can gain new skills and freely customise their character. Only the brave survive - The bravery combat system allows a much deeper and more methodical approach to the fighting game genre, separating luck from skill. The way to win is to garner bravery points before unleashing critical HP attacks against your opponent. Design subject to change Dissidia Final Fantasy NT's battle system was redesigned from the ground up, though some elements from the previous titles have been retained. Characters are divided into four combat classes: power-based Vanguards, agility-based Assassins, range-based Marksmen, and unique trait-based Specialists. Characters can perform Brave attacks, which increase the player's Bravery level based on the amount of damage done. If an opponent is attacked while their Bravery is at zero, a Bravery Break will be triggered, giving the player a substantial Bravery boost. Players can also perform HP attacks that will do direct damage to an opponent based on their current Bravery level. Using HP attacks will reset the player's Bravery back to zero, forcing them to perform more Brave attacks before they can directly attack their opponent again. The previous games' EX Mode has been tweaked, with players able to equip one HP attack and two EX Skills per character in battle. Unlike past Dissidia titles, NT places a focus on three-on-three combat, with players actively controlling one character while the in-game AI controls the other two. Each character has its own HP meter, along with a Party HP meter, Stamina meter and Summon meter for the whole team. When a character is defeated, a segment will be removed from their team's Party HP meter; when the meter is depleted, the team loses the battle. Energy from the Stamina meter is expended when the player performs a dash or dodge in order to limit overuse; the meter will quickly recharge if the player remains on the ground for a short time. Players can use their shield or dodge to defend themselves, though the shield will deteriorate over time. Players can also fill their Summon gauge by attacking foes or destroying Summoning Crystals. By filling their team's Summon gauge, players can perform summons to call one of seven creatures such as Ifrit or Bahamut to attack their enemies, as well as grant passive buffs to the player's team. In addition to Standard Battles, NT features a second battle type in the form of Core Battles. These involve each team being given a large crystal to protect, which their opponent must attempt to destroy; the team whose crystal is destroyed first loses the battle. The game features several types of single-player arcade ladders, in which a player's team must defeat a series of increasingly-difficult AI opponents. These will sometimes conclude with a Bonus Battle, in which the player's team must defeat one of the game's seven Summons in battle for additional points. The game also supports online multiplayer battles, with players able to form teams of three to battle opposing teams. By participating in online and offline battles, players will earn experience points to increase their Player Level and individual character levels. As characters level up, they will receive rewards such as new HP attacks and chat messages. Increasing the Player Level will grant additional rewards such as new EX Skills, Summons, and Memoria Tokens, the latter of which must be acquired to progress in the game's Story Mode. Players will also earn Gil that can be spent in the in-game shop to purchase new character costumes, weapons and battle music.

Box Contains

1 Game Disc

App section