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KINGDOM HEARTS III

KINGDOM HEARTS III tells the story of the power of friendship and light vs. darkness as Sora and his friends embark on a perilous adventure. Set in a vast array of Disney and Pixar worlds, KINGDOM HEARTSfollows the journey of Sora, an unknowing heir to a spectacular power. Sora is joined by Donald Duck and Goofy to stop an evil force known as the Heartless from invading and overtaking the universe. Sora, Donald, and Goofy unite with iconic Disney-Pixar characters old and new to overcome tremendous challenges and persevere against the darkness threatening their worlds.

Thrilling And Action-packed Battles

Explore and interact directly with the Disney-Pixar worlds. Fight off swarms of Heartless while scaling massive cliffs, diving deep underwater, or even freefalling through the air. Experience unique gameplay elements custom designed for each new world!

Experience The Magic

Cast visually stunning, powerful magic spells to battle the Heartless. Call upon Disney-Pixar friends and partner with them for support. Turn the tide of combat by summoning all-new 'Attractions' inspired by the theme parks.

Unlock The Power Of Keyblades

The mysterious and powerful Keyblades can now transform into additional forms with new abilities, moves, and animations. Equip multiple Keyblades and combo between them to unlock spectacular attacks!

Gameplay in Kingdom Hearts III is similar to its predecessors, with hack and slash combat,which director Tetsuya Nomura stated would be along the lines of the system seen in Kingdom Hearts II, with an evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II, and closely tied to the gameplay in Kingdom Hearts 3D: Dream Drop Distance.He also revealed that the handheld games of the series were where he could experiment with the combat, and that some of the well-received additions may appear in Kingdom Hearts III.Nomura noted that new gameplay elements are the "skeleton" of the game, saying, "When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element, and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we're going to have with this new installment."Additionally, the development team "always want to try something new", taking previously introduced mechanics and making small "tweak[s]" to them so they are customized for Kingdom Hearts III.
Sora faces Heartless, Nobodies, and Unversed in the game,with new variants of these enemy types appearing.In addition to these traditional "smaller" enemies, the player will face giant bosses, which give "Sora greater freedom of movement and room to experiment with attacks—including the new theme-park-ride summon attacks,"known as "Attraction Flow".These attacks are inspired by the Disney Parks attractions Mad Tea Party, Big Thunder Mountain Railroad, Buzz Lightyear Astro Blasters,and Grizzly River Run,and generic pirate ship and carousel attractions;these attacks draw visual inspiration from Disney Parks' Main Street Electrical Parade.Sora also has the ability to jump on certain enemies, such as ones shaped like a vehicle.Regarding traversal, Nomura noted the new mechanic, called "Athletic Flow" in Japanese, was refined from the Flowmotion mechanic from Dream Drop Distance, which players felt was "a little too free... and it was kind of hard to control on their end."Athletic Flow" allows the player to utilize the environment to access previously unreachable areas.r summons make a return from previous entries, this time known as "Links", where an additional character joins the battle to assist the player with specialized attacks.Situation Commands also return from previous entries,which can trigger the Keyblade transformations. Nomura revealed that Keyblade transformations were conceived as early as the development of Kingdom Hearts II: Final Mix and would be similar to Aqua's ability in Kingdom Hearts Birth by Sleep, saying, "Each Keyblade transformation is unlocked by clearing all missions in one of [the game's] worlds, and each individual world offers its own unique Keyblade transformation."  

Kingdom Hearts 3 PS4

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KINGDOM HEARTS III

KINGDOM HEARTS III tells the story of the power of friendship and light vs. darkness as Sora and his friends embark on a perilous adventure. Set in a vast array of Disney and Pixar worlds, KINGDOM HEARTSfollows the journey of Sora, an unknowing heir to a spectacular power. Sora is joined by Donald Duck and Goofy to stop an evil force known as the Heartless from invading and overtaking the universe. Sora, Donald, and Goofy unite with iconic Disney-Pixar characters old and new to overcome tremendous challenges and persevere against the darkness threatening their worlds.

Thrilling And Action-packed Battles

Explore and interact directly with the Disney-Pixar worlds. Fight off swarms of Heartless while scaling massive cliffs, diving deep underwater, or even freefalling through the air. Experience unique gameplay elements custom designed for each new world!

Experience The Magic

Cast visually stunning, powerful magic spells to battle the Heartless. Call upon Disney-Pixar friends and partner with them for support. Turn the tide of combat by summoning all-new 'Attractions' inspired by the theme parks.

Unlock The Power Of Keyblades

The mysterious and powerful Keyblades can now transform into additional forms with new abilities, moves, and animations. Equip multiple Keyblades and combo between them to unlock spectacular attacks!

Gameplay in Kingdom Hearts III is similar to its predecessors, with hack and slash combat,which director Tetsuya Nomura stated would be along the lines of the system seen in Kingdom Hearts II, with an evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II, and closely tied to the gameplay in Kingdom Hearts 3D: Dream Drop Distance.He also revealed that the handheld games of the series were where he could experiment with the combat, and that some of the well-received additions may appear in Kingdom Hearts III.Nomura noted that new gameplay elements are the "skeleton" of the game, saying, "When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element, and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we're going to have with this new installment."Additionally, the development team "always want to try something new", taking previously introduced mechanics and making small "tweak[s]" to them so they are customized for Kingdom Hearts III.
Sora faces Heartless, Nobodies, and Unversed in the game,with new variants of these enemy types appearing.In addition to these traditional "smaller" enemies, the player will face giant bosses, which give "Sora greater freedom of movement and room to experiment with attacks—including the new theme-park-ride summon attacks,"known as "Attraction Flow".These attacks are inspired by the Disney Parks attractions Mad Tea Party, Big Thunder Mountain Railroad, Buzz Lightyear Astro Blasters,and Grizzly River Run,and generic pirate ship and carousel attractions;these attacks draw visual inspiration from Disney Parks' Main Street Electrical Parade.Sora also has the ability to jump on certain enemies, such as ones shaped like a vehicle.Regarding traversal, Nomura noted the new mechanic, called "Athletic Flow" in Japanese, was refined from the Flowmotion mechanic from Dream Drop Distance, which players felt was "a little too free... and it was kind of hard to control on their end."Athletic Flow" allows the player to utilize the environment to access previously unreachable areas.r summons make a return from previous entries, this time known as "Links", where an additional character joins the battle to assist the player with specialized attacks.Situation Commands also return from previous entries,which can trigger the Keyblade transformations. Nomura revealed that Keyblade transformations were conceived as early as the development of Kingdom Hearts II: Final Mix and would be similar to Aqua's ability in Kingdom Hearts Birth by Sleep, saying, "Each Keyblade transformation is unlocked by clearing all missions in one of [the game's] worlds, and each individual world offers its own unique Keyblade transformation."  

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