The Elder Scrolls Online: Morrowind PS4

The Elder Scrolls Online: Morrowind PS4

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A New Elder Scrolls Online Chapter For Everyone The Elder Scrolls Online: Morrowind Redefines The Traditional Mmo Expansion By Delivering Vast New Content And Features That Are Equally Accessible And Fun For Both Existing And New Eso Players. New Players: New Players Can Jump Into The Elder Scrolls Online: Morrowind And Start A New Character Without Having To Complete Any Previous Eso Content. And, Since The Original Eso Game Is Included With The Elder Scrolls Online: Morrowind, New Players Will Have Instant Access To Hundreds Of Hours Of Additional Adventures Throughout Tamriel. Existing Players: Eso Veterans Will Be Able To Upgrade And Immediately Journey To Vvardenfell To Start The New Epic Adventure. With The Power Of October's One Tamriel Update, Existing Players Will Find Level-Appropriate Content From The Moment They Step Onto The Island Of Vvardenfell, Regardless Of Level. Existing Players Can Also Choose To Create A New Character And Begin Anew. Haven't Played Eso In A While?: The Elder Scrolls Online: Morrowind Is A Great Chance To Jump Back In With Your Existing Characters, Or With A Completely New One. Because Eso Has No Required Subscription, You Can Just Reinstall The Game, Log In, And Start Playing Again. As in previous The Elder Scrolls titles, gameplay is mostly nonlinear, with a mixture of quests, random events, and free-roaming exploration of the world.The game does not provide a mode for single-player offline play, although the developers stated that there would be "plenty of content" designed to accommodate players who prefer to play solo. The player is able to play as ten different races; four different varieties of humans: Nords, Redguards, Bretons, and Imperials; Elvish varieties: Dunmer (Dark Elves), Altmer (High Elves), Bosmer (Wood Elves) and Orsimer (Orcs); and more bestial races: the Khajiit and Argonians. Players must choose one of five classes when creating their character. Each class gives the player various different attacks, spells, and passive effects. The game has other character choices beyond those of race and class, such as the player character also being able to become either a vampire or a werewolf, each of which grants its own skill tree. As with other games in The Elder Scrolls series, the game is set on the continent of Tamriel. The events of the game occur a millennium before those of The Elder Scrolls V: Skyrimand around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion. It has a broadly similar structure to Skyrim, with two separate conflicts progressing at the same time, one with the fate of the world in the balance, and one where the prize is supreme power on Tamriel. In The Elder Scrolls Online, the first struggle is against the Daedric Prince Molag Bal, who is attempting to meld the plane of Mundus with his realm of Coldharbour, and the second is to capture the vacant imperial throne, contested by three alliances of the mortal races. The player character has been sacrificed to Molag Bal, and Molag Bal has stolen their soul, the recovery of which is the primary game objective. Many parts of the continent of Tamriel are available in the game, with most zones being accessible based on faction. Some zones are accessible with DLC-only from the Crown Store, while others are accessible to players of any faction when they reach a certain level. Players have the opportunity to join any of the three factions warring over the Ruby Throne of the Emperor of Tamriel:the First Aldmeri Dominion (represented by an eagle) led by Queen Ayrenn, composed of the Altmer (High Elf), Bosmer (Wood Elf), and Khajiit races; the Daggerfall Covenant (represented by a lion) led by High King Emeric, composed of the Bretons, Redguard, and Orsimer (Orcs); and the Ebonheart Pact (represented by a dragon) led by Jorunn Skald-King, composed of the Nord, Dunmer (Dark Elf), and Argonian races. Players may also unlock an additional race, Imperial, which may be a part of any of the three factions. The other major ruling faction of Tamriel is the Empire, led by Empress Regent Clivia Tharn, which has fallen into instability and disrepair, and serves as a non-joinable faction. Pre-ordered copies of the game included the "Explorers' Pack", which allowed all races to be played in each of the factions, and this feature is available in the Crown Store. The game begins in the Wailing Prison in Coldharbour, where the player character's soulless husk has been enslaved. This opening continues another Elder Scrolls tradition, of beginning the game with the player as a prisoner.After escaping, the base of operations becomes the Harborage, a cave found at each of the starting cities, and is where the Prophet opens portals to the locations of the main questline. Once the Amulet of Kings is retrieved, the headquarters shift to the Hollow City, a location in central Coldharbour blessed by Meridia. Civilians saved from Coldharbour's prisons arrive in the Hollow City, and it is from there that attacks on Molag Bal's controlled areas are orchestrated.

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