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Uncharted: The Lost Legacy is an action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment in August 2017 for the PlayStation 4. It is a standalone expansion to Uncharted 4, and the first Uncharted game not to feature protagonist Nathan Drake. Players control fortune hunter Chloe Frazer, who seeks the Tusk of Ganesh in the mountains of India in the midst of a civil war, with the help of ex-mercenary Nadine Ross and Nathan's brother Sam Drake. Like other Uncharted games, Lost Legacy is played from a third-person perspective; players use firearms, and can use melee combat and stealth to defend against enemies. Players solve puzzles, incorporating several platformer elements to advance the narrative, and navigate the game world on foot or by vehicle. Development of The Lost Legacy began soon after the release of Uncharted 4: A Thief's End in May 2016. Chloe, a supporting character in previous games, is the focus of the game, with the story, design and gameplay elements reflecting her character. Claudia Black, Laura Bailey and Troy Baker reprised their roles as Chloe, Nadine and Sam respectively, through voice and motion capture, and assisted writer Josh Scherr and creative director Shaun Escayg with the development of the characters and story. The game builds upon gameplay elements established in previous Uncharted titles with its more open-ended gameplay. The Lost Legacy received generally positive reviews, with praise for its design, characterization and chemistry between the characters, and writing. Criticism focused at the game's similarity to Uncharted 4 and lack of innovation. Uncharted: The Lost Legacy is an action-adventure game played from a third-person perspective, with platform game elements. Players use firearms, melee combat, and stealth to defend against the hostile enemies. Players control Chloe Frazer—a treasure hunter who is physically adept and is able to jump, sprint, climb, swim, swing and perform other acrobatic actions. Players traverse several environments, moving through locations including towns, buildings, and temples to advance through the game's story.Players use firearms, melee combat, and stealth to defend against the hostile enemies. Players also drive vehicles during some gameplay segments. In combat, players can use long-ranged weapons, such as rifles and shotguns, and short-barreled guns such as pistols and revolvers; handheld explosives such as grenades and C4 are also available. Though players can attack enemies directly, they have the option to use stealth tactics to attack undetected or sneak by them; the game introduces silenced weapons. While the game is linear, environments feature multiple paths for players to explore; maps are larger than those in Uncharted 4: A Thief's End. The game features an artificial intelligence system in which hostile enemies react to any combat situation they are placed in; they respond to players' actions, coordinate tactics, and cooperate with each other. Players' companions are also controlled by the artificial intelligence, and can assist in combat by throwing objects at threats to stun them, announcing the location of unseen enemies, or using weapons to attack enemies. The game features periods without combat, often involving conversation between the characters. Players also have the ability to decide the outcome of some conversations through a dialog tree. The game gives access to the multiplayer of Uncharted 4, with additional content tied into The Lost Legacy

Uncharted: The Lost Legacy PS4

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Uncharted: The Lost Legacy is an action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment in August 2017 for the PlayStation 4. It is a standalone expansion to Uncharted 4, and the first Uncharted game not to feature protagonist Nathan Drake. Players control fortune hunter Chloe Frazer, who seeks the Tusk of Ganesh in the mountains of India in the midst of a civil war, with the help of ex-mercenary Nadine Ross and Nathan's brother Sam Drake. Like other Uncharted games, Lost Legacy is played from a third-person perspective; players use firearms, and can use melee combat and stealth to defend against enemies. Players solve puzzles, incorporating several platformer elements to advance the narrative, and navigate the game world on foot or by vehicle. Development of The Lost Legacy began soon after the release of Uncharted 4: A Thief's End in May 2016. Chloe, a supporting character in previous games, is the focus of the game, with the story, design and gameplay elements reflecting her character. Claudia Black, Laura Bailey and Troy Baker reprised their roles as Chloe, Nadine and Sam respectively, through voice and motion capture, and assisted writer Josh Scherr and creative director Shaun Escayg with the development of the characters and story. The game builds upon gameplay elements established in previous Uncharted titles with its more open-ended gameplay. The Lost Legacy received generally positive reviews, with praise for its design, characterization and chemistry between the characters, and writing. Criticism focused at the game's similarity to Uncharted 4 and lack of innovation. Uncharted: The Lost Legacy is an action-adventure game played from a third-person perspective, with platform game elements. Players use firearms, melee combat, and stealth to defend against the hostile enemies. Players control Chloe Frazer—a treasure hunter who is physically adept and is able to jump, sprint, climb, swim, swing and perform other acrobatic actions. Players traverse several environments, moving through locations including towns, buildings, and temples to advance through the game's story.Players use firearms, melee combat, and stealth to defend against the hostile enemies. Players also drive vehicles during some gameplay segments. In combat, players can use long-ranged weapons, such as rifles and shotguns, and short-barreled guns such as pistols and revolvers; handheld explosives such as grenades and C4 are also available. Though players can attack enemies directly, they have the option to use stealth tactics to attack undetected or sneak by them; the game introduces silenced weapons. While the game is linear, environments feature multiple paths for players to explore; maps are larger than those in Uncharted 4: A Thief's End. The game features an artificial intelligence system in which hostile enemies react to any combat situation they are placed in; they respond to players' actions, coordinate tactics, and cooperate with each other. Players' companions are also controlled by the artificial intelligence, and can assist in combat by throwing objects at threats to stun them, announcing the location of unseen enemies, or using weapons to attack enemies. The game features periods without combat, often involving conversation between the characters. Players also have the ability to decide the outcome of some conversations through a dialog tree. The game gives access to the multiplayer of Uncharted 4, with additional content tied into The Lost Legacy

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