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BlazBlue Chronophantasma Extend is the definitive instalment of the renowned 2D fighting game franchise developed by ARC SYSTEM WORKS!;Chronophantasma Extend has a whole host of new features, including the playable Celica A. Mercury and the re-introduction of Lambda to the character roster. Expanded story mode scenarios The Rat, Determination, and Collision, focus on Bullet, Kagura, and Kokonoe respectively, in addition to an all new story mode that covers the events of Remix Heart named Remix Heart Gaiden.;For online network modes, players can now create 'My Room', a virtual hang out space that can be furnished with decorations and furniture earned by spending in-game currency. An enhanced online network system allows up to 64 players per lobby.;BlazBlue Chronophantasma Extend includes download content from BlazBlue Chronophantasma. Besides normal rebalancing from Continuum Shift Extend, Chrono Phantasma features several revamped gameplay mechanics and introduces seven new characters to the roster (with two additional characters added to the Extend version of Chrono Phantasma). The character sprites have also been redrawn and several new songs were composed for the game. All previous musical themes were re-arranged. The storyline continues after events of Continuum Shift. A new mechanic called "Overdrive" has been added to the game, replacing the Gold Bursts from Continuum Shift. Green Bursts are still in but are the only form of Burst available. Distortion Drives such as Ragna's "Blood Kain", Taokaka's "Almost Becoming Two!", Litchi's "Great Wheel" and Bang's "Fu-Rin-Ka-Zan" have been retooled to be their respective characters' Overdrives. The length of an Overdrive increases the lower a character's health is, and performing an Overdrive stops the round timer while it is active. Guard Primers have been removed entirely and the Guard Crush has been moved to a new mechanic called "Crush Trigger" where, at the cost of 25 Heat, a player may hit the A and B attack buttons simultaneously to cause a Guard Crush against blocking opponents, provided the opponent is not using Barrier Block. 19 characters from BlazBlue: Continuum Shift Extend return in Chrono Phantasma, with the exception of Lambda-11, who was replaced by Nu-13 in the original release of the game. In Extend, both Lambda and Nu become separate characters. This brings the total roster to 28 playable characters. Characters introduced in Chrono Phantasma include:
  • Amane Nishiki, an effeminate young man clad in a kimono and the leader of a troupe of street performers. Is interested in meeting Carl Clover for an unknown reason.
  • Bullet, a mercenary who seeks revenge on Sector Seven for the death of her squad.
  • Azrael, a blood-thirsty, fist-fighting soldier of Sector Seven. Previously locked down by Kokonoe and Tager, is recently released by the higher-ups at Sector Seven.
  • Izayoi, the true form of Tsubaki Yayoi after the Sealed Weapon Izayoi's powers are fully released.
  • Takemikazuchi, the final boss of the game, unplayable.
Introduced in console release
  • Kagura Mutsuki, the head of one of the most powerful Duodecim families and one of the NOL's greatest generals.
Introduced as DLC characters in console release
  • Yuuki Terumi, one of the Six Heroes and the ghost who used Hazama as his vessel now forced to be a separate entity.He was the one who created the Azure Grimore, and the true villain of the series, with his true identity being Susano'o.
  • Kokonoe Mercury, a genius scientist of Sector Seven and the daughter of two of the Six Heroes, Jubei and Nine.
Introduced in Extend update
  • Celica A. Mercury, a girl with courteous disposition and an infectiously optimistic outlook on life. Also, the sister of Nine, one of the Six Heroes.
  • Lambda-11, a character who was introduced in Continuum Shift, and originally as a normal mode palette swap for Nu-13's Unlimited Mode only in that second game. Later become a standalone separate character on her own, such as having newly move sets and playstyles on her own, in contrast of Nu-13's playstyles and move sets, starting from this game. Silent and devoid of emotions, Lambda speaks in a very mechanical and detached manner, and is incapable of taking any kind of action without a direct command to do so.

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BlazBlue Chrono Phantasma Extend PS4

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BlazBlue Chronophantasma Extend is the definitive instalment of the renowned 2D fighting game franchise developed by ARC SYSTEM WORKS!;Chronophantasma Extend has a whole host of new features, including the playable Celica A. Mercury and the re-introduction of Lambda to the character roster. Expanded story mode scenarios The Rat, Determination, and Collision, focus on Bullet, Kagura, and Kokonoe respectively, in addition to an all new story mode that covers the events of Remix Heart named Remix Heart Gaiden.;For online network modes, players can now create 'My Room', a virtual hang out space that can be furnished with decorations and furniture earned by spending in-game currency. An enhanced online network system allows up to 64 players per lobby.;BlazBlue Chronophantasma Extend includes download content from BlazBlue Chronophantasma. Besides normal rebalancing from Continuum Shift Extend, Chrono Phantasma features several revamped gameplay mechanics and introduces seven new characters to the roster (with two additional characters added to the Extend version of Chrono Phantasma). The character sprites have also been redrawn and several new songs were composed for the game. All previous musical themes were re-arranged. The storyline continues after events of Continuum Shift. A new mechanic called "Overdrive" has been added to the game, replacing the Gold Bursts from Continuum Shift. Green Bursts are still in but are the only form of Burst available. Distortion Drives such as Ragna's "Blood Kain", Taokaka's "Almost Becoming Two!", Litchi's "Great Wheel" and Bang's "Fu-Rin-Ka-Zan" have been retooled to be their respective characters' Overdrives. The length of an Overdrive increases the lower a character's health is, and performing an Overdrive stops the round timer while it is active. Guard Primers have been removed entirely and the Guard Crush has been moved to a new mechanic called "Crush Trigger" where, at the cost of 25 Heat, a player may hit the A and B attack buttons simultaneously to cause a Guard Crush against blocking opponents, provided the opponent is not using Barrier Block. 19 characters from BlazBlue: Continuum Shift Extend return in Chrono Phantasma, with the exception of Lambda-11, who was replaced by Nu-13 in the original release of the game. In Extend, both Lambda and Nu become separate characters. This brings the total roster to 28 playable characters. Characters introduced in Chrono Phantasma include:
  • Amane Nishiki, an effeminate young man clad in a kimono and the leader of a troupe of street performers. Is interested in meeting Carl Clover for an unknown reason.
  • Bullet, a mercenary who seeks revenge on Sector Seven for the death of her squad.
  • Azrael, a blood-thirsty, fist-fighting soldier of Sector Seven. Previously locked down by Kokonoe and Tager, is recently released by the higher-ups at Sector Seven.
  • Izayoi, the true form of Tsubaki Yayoi after the Sealed Weapon Izayoi's powers are fully released.
  • Takemikazuchi, the final boss of the game, unplayable.
Introduced in console release
  • Kagura Mutsuki, the head of one of the most powerful Duodecim families and one of the NOL's greatest generals.
Introduced as DLC characters in console release
  • Yuuki Terumi, one of the Six Heroes and the ghost who used Hazama as his vessel now forced to be a separate entity.He was the one who created the Azure Grimore, and the true villain of the series, with his true identity being Susano'o.
  • Kokonoe Mercury, a genius scientist of Sector Seven and the daughter of two of the Six Heroes, Jubei and Nine.
Introduced in Extend update
  • Celica A. Mercury, a girl with courteous disposition and an infectiously optimistic outlook on life. Also, the sister of Nine, one of the Six Heroes.
  • Lambda-11, a character who was introduced in Continuum Shift, and originally as a normal mode palette swap for Nu-13's Unlimited Mode only in that second game. Later become a standalone separate character on her own, such as having newly move sets and playstyles on her own, in contrast of Nu-13's playstyles and move sets, starting from this game. Silent and devoid of emotions, Lambda speaks in a very mechanical and detached manner, and is incapable of taking any kind of action without a direct command to do so.

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