Set in an apocalyptic 1986, Deadlight tells the tale of Randall Wayne, an introverted and slightly paranoid survivor trying to rejoin his loved ones in a world torn apart by zombies. From the destroyed streets of Seattle, through the crumbled underbelly of the city's sewers, and the remnants of a forgotten stadium, you'll search for the haven known as the 'safe point'. Through tense platforming and life-threatening zombie encounters, you must choose to use your few bullets to decimate the undead or utilize your surroundings to sneak past them and hide. Combat isn't always the answer, especially against those known as 'shadows', the walking, undead remains of the human race. Coming to Xbox One, PC, and making its Sony debut on PlayStation4, Deadlight: Directors Cut enhances the platforming survival horror title in every way, with superior controls, new animations, and full 1080p resolution being just the start of the improvements. Players will also experience a brand new game mode in Deadlight: Directors Cut - the 'Survival Arena' will be one of Randall's toughest challenges yet. DeadlightÂ is aÂ 2.5DÂ sidescrollingÂ cinematic platformer/survival horrorÂ in which theÂ player character, Randall Wayne, can move from left-to-right and right-to-left, but is unable to enter any environments off the aligned path. The character can walk, sprint, crouch, roll, jump, long jump,Â wall jumpÂ in narrow areas, climb fences and ladders, hang from wires, push and pull certain objects, and perform contextual actions such as using switches and examining bodies.GameplayÂ consists primarily ofÂ platformingÂ and solvingÂ puzzlesÂ so that Wayne can avoid the many "Shadows" (zombies) populating the streets ofÂ Seattle. The levels areÂ designedÂ in such a way that players are encouraged to avoid Shadows as much as possible, rather than engaging them in combat. When combat is unavoidable, the player can use a fire axe to execute short-range melee attacks, which consumes stamina, or later, aÂ revolver, and subsequently aÂ shotgun, although ammunition for both weapons is extremely limited.The player also gains access to aÂ slingshot. However, this cannot be used in combat, and is instead used for solving puzzles.There are only a few occasions in the game when combat is unavoidable, and generally, the emphasis remains on avoiding and outwitting Shadows. One method of doing so is the "taunt" feature, which allows Wayne to lure Shadows to their death by calling to them, leading them into environmental hazards such as chasms or exposedÂ electricity.Even if the player is armed, if he is attacked by more than three or four Shadows at any one time, it means almost certain death. Wayne begins with threeÂ health pointsÂ which can be replenished usingÂ first aid kits.The number of health points can increase by a single point if the player can find healthÂ power-ups. Sprinting, melee combat, and hanging from objects deplete the player's stamina meter, which causes the screen to blur, and Wayne to pause so as to get his breath back. As with the health meter, the amount of available stamina can be increased by power ups.Unlike health, however, the stamina meter refills over time. The game contains many hidden collectable items. Some are entries from the player'sÂ diary, revealing more about his backstory.Â Others are personal memorabilia lost by people during the outbreak. The player can also find three fully playable 80s-styleÂ handheld video games.A recurring collectible comes in the form ofÂ identification cards, all of which feature the name ofÂ serial killersÂ (such asÂ John Wayne Gacy,Â Aileen WuornosÂ andÂ Jeffrey Dahmer), although the photo ID on the cards feature members ofÂ Tequila Works' staff.