Dishonored: The Definitive Edition PS4
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Dishonored Dishonored -- the recipient of over 100 Game of the Year awards -- is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make. The Knife of Dunwall In The Knife of Dunwall, take on the role of Daud, the legendary assassin who killed the Empress. After assassinating the Empress, and forever changing the fate of Dunwall, you embark on a search for redemption. Gain access to Daud’s new weapons, gadgets and supernatural abilities as you traverse through parts of Dunwall yet unseen, including the city’s whaling center, Rothwild Slaughterhouse, and the heavily guarded Legal District. The Brigmore Witches Continue your journey as the legendary assassin, Daud, in The Brigmore Witches. This conclusion to Daud’s story will put you at odds with warring gang factions and the dangerous Brigmore witch coven. Journey through undiscovered locales within Dunwall, including Drapers Ward and the Brigmore Manor, where you will be met with supernatural forces that test the limits of your new weapons and abilities. Dunwall City Trials In Dunwall City Trials, experience Dishonored’s flexible combat system, stealth gameplay, and distinct settings in a whole new way as you make your way through 10 distinct maps that feature a variety of challenges. Put your stealth, combat and mobility skills to the test as you clear demanding objectives, unlock new achievements and secrets, and climb up the global online leaderboards. Void Walker’s Arsenal With the Void Walker’s Arsenal add-on pack, gain access to four content bundles previously available only through pre-ordering Dishonored. These bundles offer unique character bonuses, additional bone charm slots and more. Dishonored is an action-adventure game played from a first-person perspective with an emphasis on stealth action and the use of gadgets and the environment to eliminate opposing forces. Dishonored features role-playing game elements, such as the ability to upgrade powers and to make moral choices with a focus on non-linear consequences.The game is designed to allow the player to complete it without killing any non-player characters (NPC), including boss characters and mission targets. An example of a non-lethal situation given by co-creative designer Harvey Smith involved the player completing a side mission for a character, and in return that character had two of Corvo's targets kidnapped and enslaved.Each mission contains multiple ways to explore and reach targets. Movement through and exploration of levels is designed to support the player character's abilities, rather than specific paths that are aimed at a particular gameplay style, such as hacking or sneaking.Specific elements of missions, such as changes to the color of a target's clothing and mask in one mission are randomized, requiring the player to explore the game area to find the target each time the mission is played. The player's actions are not judged to be good or evil, but instead are tracked by a "chaos" system that records the amounts of friendly fire, violence, and deaths the player causes. This modifies the game world, affecting the story without punishing the player or forcing them to choose one style of play over another.For example, an NPC who disapproves of violence may refuse to support the player, or may even betray them.The game reacts to the chaos caused in scripted ways, such as changing dialogue, and dynamic ways, such as increasing the presence of rats and plagued citizens and adding new scenes. This can affect the active mission and future missions.The system also influences which of the game's two endings is reached, with variations based on which characters live or die.Using violence allows missions to be completed in less time than using a stealth approach, but violence consumes more in-game resources such as health and mana potions, which are required more often in direct combat..
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