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For Honor is a video game developed and published by Ubisoft for Microsoft Windows, PlayStation 4, and Xbox One. The game allows players to play the roles of historical forms of soldiers and warriors, including knights, samurai, and vikings within a medieval setting, controlled using a third-person perspective. Announced at Electronic Entertainment Expo 2015, the game was developed primarily by Ubisoft's studio in Montreal, and released worldwide on February 14, 2017. Reception of the game was generally positive, with criticism mostly directed at the multiplayer matchmaking and the many technical issues regarding it. The game has also been criticized for excessive microtransactions. On February 15, 2018, Season V: Age of Wolves began, adding dedicated servers to the game. This change fixed many of the multiplayer matchmaking problems that the game had been criticized for in the past. The Marching Fire expansion, set to be released in late 2018, introduces Three Kingdoms-era Chinese into the game. Carve a path of destruction through the battlefield fighting for guts, glory, and survival in For HonorTM, a new melee action game developed by Ubisoft Montreal in collaboration with other Ubisoft studios. Enter the chaos of a raging war as a Knight, Viking, or Samurai, three of the greatest warrior legacies. For Honor is a fast-paced and immersive experience, mixing skill with visceral, never-before-seen melee combat. For Honor is an action fighting game set during a medieval, post-apocalypse fantasy setting.Players can play as a character from three different factions, namely the Iron Legion, the Chosen, and the Warborn. The three factions represent knights, samurai, and vikings, respectively.Each faction had four classes at launch, with two more being added at the beginning of every season of the Faction War. Each faction's warriors speak their respective languages in game. The knights speak classical and modified Latin, the vikings speak Icelandic, and the samurai speak Japanese. The Vanguard class is described as "well-balanced" and has excellent offense and defense. The Assassin class is fast and efficient in dueling enemies, but the class deals much less damage to enemies. The Heavies are more resistant to damages and are suitable for holding capture points, though their attacks are slow. The last class, known as "Hybrids", are a combination of two of the three types, and is capable of using uncommon skills. All heroes are unique and have their own weapons, skills, and fighting styles.There are 12 pieces of downloadable content. Players fight against their opponents with their class-specific melee weapons. When players perform certain actions, such as killing multiple enemies consecutively, they gain Feats, which are additional perks. These perks allow players to gain additional points and strengths, call in a barrage of arrows or a catapult attack, or heal themselves.In most missions, players are accompanied by numerous AI minions. They are significantly weaker than the player character, and do not pose much threat. A tactical combat system, known as "Art of Battle", is initiated when the player encounters other players or player-like AI in the multiplayer or higher health AI in the campaign. Players enter a dueling mode with them wherein players aim at their opponent with their weapon.Players then can choose how to place and position their weapons from three directions (from above, the right, and the left) when they are attacking their enemies. By observing on-screen hints and the movements of their opponents, which reflect their respective attack position, players can notice the weakest part of their enemies and attacks these parts. Choosing the correct position can block the other players' attack. Players also have other special abilities, such as barging into enemies with their own shoulders and performing back-stepping swipes.The strength of each attack can also be decided by players.The system aims at allowing players to "feel the weight of the weapon in [their] hand"

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For Honor is a video game developed and published by Ubisoft for Microsoft Windows, PlayStation 4, and Xbox One. The game allows players to play the roles of historical forms of soldiers and warriors, including knights, samurai, and vikings within a medieval setting, controlled using a third-person perspective. Announced at Electronic Entertainment Expo 2015, the game was developed primarily by Ubisoft's studio in Montreal, and released worldwide on February 14, 2017. Reception of the game was generally positive, with criticism mostly directed at the multiplayer matchmaking and the many technical issues regarding it. The game has also been criticized for excessive microtransactions. On February 15, 2018, Season V: Age of Wolves began, adding dedicated servers to the game. This change fixed many of the multiplayer matchmaking problems that the game had been criticized for in the past. The Marching Fire expansion, set to be released in late 2018, introduces Three Kingdoms-era Chinese into the game. Carve a path of destruction through the battlefield fighting for guts, glory, and survival in For HonorTM, a new melee action game developed by Ubisoft Montreal in collaboration with other Ubisoft studios. Enter the chaos of a raging war as a Knight, Viking, or Samurai, three of the greatest warrior legacies. For Honor is a fast-paced and immersive experience, mixing skill with visceral, never-before-seen melee combat. For Honor is an action fighting game set during a medieval, post-apocalypse fantasy setting.Players can play as a character from three different factions, namely the Iron Legion, the Chosen, and the Warborn. The three factions represent knights, samurai, and vikings, respectively.Each faction had four classes at launch, with two more being added at the beginning of every season of the Faction War. Each faction's warriors speak their respective languages in game. The knights speak classical and modified Latin, the vikings speak Icelandic, and the samurai speak Japanese. The Vanguard class is described as "well-balanced" and has excellent offense and defense. The Assassin class is fast and efficient in dueling enemies, but the class deals much less damage to enemies. The Heavies are more resistant to damages and are suitable for holding capture points, though their attacks are slow. The last class, known as "Hybrids", are a combination of two of the three types, and is capable of using uncommon skills. All heroes are unique and have their own weapons, skills, and fighting styles.There are 12 pieces of downloadable content. Players fight against their opponents with their class-specific melee weapons. When players perform certain actions, such as killing multiple enemies consecutively, they gain Feats, which are additional perks. These perks allow players to gain additional points and strengths, call in a barrage of arrows or a catapult attack, or heal themselves.In most missions, players are accompanied by numerous AI minions. They are significantly weaker than the player character, and do not pose much threat. A tactical combat system, known as "Art of Battle", is initiated when the player encounters other players or player-like AI in the multiplayer or higher health AI in the campaign. Players enter a dueling mode with them wherein players aim at their opponent with their weapon.Players then can choose how to place and position their weapons from three directions (from above, the right, and the left) when they are attacking their enemies. By observing on-screen hints and the movements of their opponents, which reflect their respective attack position, players can notice the weakest part of their enemies and attacks these parts. Choosing the correct position can block the other players' attack. Players also have other special abilities, such as barging into enemies with their own shoulders and performing back-stepping swipes.The strength of each attack can also be decided by players.The system aims at allowing players to "feel the weight of the weapon in [their] hand"

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