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Pure, Unfathomable Magic Lichdom: Battlemage is a first-person spell casting game with all the fast-paced action of a first-person shooter, plus the creative power and strategic elements of a spell caster. Using magic as your only form of weaponry, you play as "Dragon," a scorned mage out to seek revenge on Shax, the evil overlord who destroyed your family. Armed with limitless spells - which you craft using thousands of combinations - you must fight through hordes of cult members, undead, and demons summoned from the abyss as you embark on your journey to destroy Shax. With insane monsters and boss battles, your skill in crafting is what will keep you alive. Each Sigil equips a different type of power that can be modified in many different ways and - combined with the other Sigils - can create 1000s of unique destructive qualities. As you journey through the game, opportunities to test different combinations present themselves at every corner, and it will ultimately be up to you to choose the right combinations to eliminate all that stands in your way. Whether you confront a battle using brute force, freeze your enemies in their tracks, or elevate them in the air, your methods will determine who live and who dies. Gameplay is driven by a central character named the Dragon whose gender can be determined by the player. The player traverses a linear world connected by checkpoints and fast travel locations known as Reliquaries. Unlike other games, magic does not require any form of resource pool and can be cast without limit.

Magic

The player character can have 3 Sigils applied at any given time. Sigils act as elemental schools of magic for the player to cast. This includes Fire, Ice, Lightning, Corruption, and more which are unlocked as the player progresses through the story-line. At a Reliquary, the player can switch between which Sigil he or she has equipped. Each Sigil can be leveled up by completing an objective which is shown when the player inspects it. Leveling it up allows for the player to enhance one of three statistics. Magic spells can be equipped and have three components that players receive by looting enemies or objects in the world. First, the player chooses a Sigil to craft the spell under. The spell can only be used by the Sigil it is made with. Next, the player chooses a Pattern to attach the crafted spell, determining how the spell is delivered. The three types of Patterns are: Targeted, which shoots a direct version of the element; Nova, which teleports the player and creates a wave that damages nearby enemies, and AoE, which damages all enemies that are within range of the spell. Finally, one or multiple Augments can be applied to the crafting recipe depending on what the Pattern allows for. Augments enhance certain aspects of the spell's statistics in specialized ways. A Destruction Augment will allow for the player to deal more damage when the spell is cast, a Control Augment will cause the elemental-specific effect to be enhanced, and a Mastery Augment will debuff an enemy and allow for more damage to be inflicted. Spells that have been crafted can likewise be deconstructed into smaller components. The statistics of all of these components are determined by various rarities, ranging from common to legendary. These are further enhanced by the rarity level that is increased at various scripted checkpoints in the game. Certain components of one rarity can be enhanced by other components, however, this is limited to the rarity of the other components. Shields are crafted much like offensive spells and come in three different styles. An Agile Shield will allow the player to teleport short ranges very quickly, and without limit, in order to dodge enemy attacks. However, the shield takes a lot of damage if the player tries to block. The time it takes to recover in between casting Targeted spells is reduced by this shield. A Strategic Shield allows for the player character to perform what is called a Galvanized Block which negates damage done to the player and inflicts damage back on the enemy. The Strategic Shield also increases the frequency in which you can cast an AoE spell. A Tactical Shield makes it easier to perform a Galvanized Block by increasing the time frame the player has to react to the enemy's attacks and also allows the player to cast Nova spells more often. The shield has three layers represented by three bars of life on the player's HUD. Once a layer is depleted, it cannot be regenerated naturally unless the player uses a Shield Replenishment Orb. If all layers of a shield are depleted, the player dies and respawns at the nearest checkpoint. If the player has chosen to play the female character, her sister is abducted by Shax after a dispute about a piece of jewelry the player character is selling. If the player has chosen to play the male character, Shax murders the player character's wife after refusing to sell Shax a sword. The player character is then awoken by Roth who reveals that he has chosen him or her to be his Dragon. Whichever character the player did not choose leaves by Roth's request to later aid the Dragon and become known as the Gryphon.

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Lichdom Battlemage PS4

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Pure, Unfathomable Magic Lichdom: Battlemage is a first-person spell casting game with all the fast-paced action of a first-person shooter, plus the creative power and strategic elements of a spell caster. Using magic as your only form of weaponry, you play as "Dragon," a scorned mage out to seek revenge on Shax, the evil overlord who destroyed your family. Armed with limitless spells - which you craft using thousands of combinations - you must fight through hordes of cult members, undead, and demons summoned from the abyss as you embark on your journey to destroy Shax. With insane monsters and boss battles, your skill in crafting is what will keep you alive. Each Sigil equips a different type of power that can be modified in many different ways and - combined with the other Sigils - can create 1000s of unique destructive qualities. As you journey through the game, opportunities to test different combinations present themselves at every corner, and it will ultimately be up to you to choose the right combinations to eliminate all that stands in your way. Whether you confront a battle using brute force, freeze your enemies in their tracks, or elevate them in the air, your methods will determine who live and who dies. Gameplay is driven by a central character named the Dragon whose gender can be determined by the player. The player traverses a linear world connected by checkpoints and fast travel locations known as Reliquaries. Unlike other games, magic does not require any form of resource pool and can be cast without limit.

Magic

The player character can have 3 Sigils applied at any given time. Sigils act as elemental schools of magic for the player to cast. This includes Fire, Ice, Lightning, Corruption, and more which are unlocked as the player progresses through the story-line. At a Reliquary, the player can switch between which Sigil he or she has equipped. Each Sigil can be leveled up by completing an objective which is shown when the player inspects it. Leveling it up allows for the player to enhance one of three statistics. Magic spells can be equipped and have three components that players receive by looting enemies or objects in the world. First, the player chooses a Sigil to craft the spell under. The spell can only be used by the Sigil it is made with. Next, the player chooses a Pattern to attach the crafted spell, determining how the spell is delivered. The three types of Patterns are: Targeted, which shoots a direct version of the element; Nova, which teleports the player and creates a wave that damages nearby enemies, and AoE, which damages all enemies that are within range of the spell. Finally, one or multiple Augments can be applied to the crafting recipe depending on what the Pattern allows for. Augments enhance certain aspects of the spell's statistics in specialized ways. A Destruction Augment will allow for the player to deal more damage when the spell is cast, a Control Augment will cause the elemental-specific effect to be enhanced, and a Mastery Augment will debuff an enemy and allow for more damage to be inflicted. Spells that have been crafted can likewise be deconstructed into smaller components. The statistics of all of these components are determined by various rarities, ranging from common to legendary. These are further enhanced by the rarity level that is increased at various scripted checkpoints in the game. Certain components of one rarity can be enhanced by other components, however, this is limited to the rarity of the other components. Shields are crafted much like offensive spells and come in three different styles. An Agile Shield will allow the player to teleport short ranges very quickly, and without limit, in order to dodge enemy attacks. However, the shield takes a lot of damage if the player tries to block. The time it takes to recover in between casting Targeted spells is reduced by this shield. A Strategic Shield allows for the player character to perform what is called a Galvanized Block which negates damage done to the player and inflicts damage back on the enemy. The Strategic Shield also increases the frequency in which you can cast an AoE spell. A Tactical Shield makes it easier to perform a Galvanized Block by increasing the time frame the player has to react to the enemy's attacks and also allows the player to cast Nova spells more often. The shield has three layers represented by three bars of life on the player's HUD. Once a layer is depleted, it cannot be regenerated naturally unless the player uses a Shield Replenishment Orb. If all layers of a shield are depleted, the player dies and respawns at the nearest checkpoint. If the player has chosen to play the female character, her sister is abducted by Shax after a dispute about a piece of jewelry the player character is selling. If the player has chosen to play the male character, Shax murders the player character's wife after refusing to sell Shax a sword. The player character is then awoken by Roth who reveals that he has chosen him or her to be his Dragon. Whichever character the player did not choose leaves by Roth's request to later aid the Dragon and become known as the Gryphon.

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