From the creators of Tower of Guns, MOTHERGUNSHIP mixes bullet-hell intensity with the FPS genre, and promises you one of the largest gun customization options seen in video games. It's up to you to equip your over-the-top arsenal and defeat a robotic alien armada that has conquered Earth. Mothergunship mixes bullet-hell intensity with the shooting, customization, and traversal of the first-person genre. Fight your way through the alien fleets, facing randomized enemy and level mayhem as you clear rooms and take out some of the biggest bosses imaginable. MothergunshipÂ feels like it was created in a â€˜Random Video Game Generatorâ€™. Procedurally generated levels? Yes. First-person shooter? Yes. Bullet-hell shooter? Somehow, also yes. Against all odds, however, it works. Telling the story of an unnamed soldier (thatâ€™s you), youâ€™re thrown into a battle against aliens attacking the Earth; Mothergunshipâ€™s story immediately feels like it couldâ€™ve fit into a video game from the eighties. It smartly recognises this, using sharp dialogue and great voice acting to poke fun at the tropes itâ€™s built on. Coupled with a sci-fi visual style that looks like a cross betweenÂ BorderlandsÂ and theÂ DOOMÂ reboot, everything takes on a whimsical edge which makes it a joy to run and gun through. Each mission begins the same: you take some gun parts and land on an alien ship. You use these parts to craft increasingly powerful and nonsensical weapons and proceed to shoot your way through to the end, often with a boss battle. The procedurally generated levels and random enemy placement keep things unpredictable, and dying will lose all the gun parts you chose to start the mission with. Also, donâ€™t forget to bring a gun barrel â€“ crafting a gun that canâ€™t fire is an option, but not a smart one. Where Mothergunshipâ€™s bullet-hell trappings appear is in the amount of enemies on screen at any one time. Only a few levels in, the gameâ€™s intensity hits a perfect balance between making you feel powerful enough to deal with almost insurmountable odds and also making you wish youâ€™d packed more guns. Smaller drones will chase you around a room, making rapid fire weapons a priority, at the risk of dealing less damage against a more powerful foe in the next encounter. Weapon crafting stations are plentiful, but the aforementioned level generation means youâ€™ll always need to adapt. Just as the gameplay loop is a â€œFrankensteinâ€™s monsterâ€ of pieces chopped together, the soundtrack is equally distinct. The excellent mix of synth, bass, and electric guitar is the perfect backdrop to the on-screen carnage and eighties B-movie plot.Mothergunship is more than the sum of its disparate parts, and definitely deserves your time. Itâ€™s a big silly mix of destruction, synths, and sci-fi and a lot of fun to play through. Parents need to know thatÂ MothergunshipÂ
is a downloadable first-person shooter for the PlayStation 4, Xbox One, and Windows PC. Players try to stop aliens from invading Earth by blasting their way through the aliens' ships and dodging a seemingly impossible number of bullets. The game's difficulty and challenge comes in avoiding attacks and returning fire, which will test players' reflexes. Combat is frequent, and the robotic enemies tend to explode when destroyed, but no gore or blood is shown. And aside from gunfire, there's no inappropriate content.
- CRAFT - To take down the MOTHERGUNSHIP youâ€™ll need your very own personalized weapons of destruction. Luckily you can create the gun of your dreams with one of the most modular gun-crafting systems ever seen in a videogame. Want to have a twelve-barrel gun that shoots homing rockets? Or do you prefer a lightning shotgun? And what gun wouldnâ€™t look better with a Tesla Engine affixed to the top? Go for it! The design of your destructive arsenal is in your hands!
- FIGHT - Face off against overwhelming odds in brutal, non-stop combat, where thinking on your feet is the only way to survive. Dodge hundreds of bullets with unique FPS/Bullet-hell hybrid gameplay. Each ship hosts hordes of alien machines, deadly traps, and intimidating bosses, all set on preventing you from saving humanity.
|Unreal Engine 4
1 Game Disc