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The next generation of THE KING OF FIGHTERS (KOF) is here! 'THE KING OF FIGHTERS XIV' continues the franchise's 20 year fighting legacy exclusively on PlayStation 4. Featuring one of the biggest character rosters in the KOF series, 50 characters new and old battle it out in the iconic 3-on-3 Team Battle system. Now bursting into full 3D graphics, witness the 2D fighting action in a completely new dimension at 1080p-60fps. KOF XIV is the biggest refinement and overhaul of the legendary fighting series to date, creating the most competitive fighter in SNK's history. Play online with up to 6 people in new 'Party Battles' or hone your skills in the online training mode with a friend. Feel the heat of battle and unleash destructive new combos using the new Climax Cancel and Improved MAX mode features! Fight you way through a new arc in KING OF FIGHTERS XIV's robust story mode. The colossal rewards for winning the King of Fighter's tournament has turned it into a worldwide business. Now you must take on legendary fighters and companies, each with their own ambitions, to be crowned the King of Fighters! The King of Fighters XIV  is a fighting game in The King of Fighters (KOF) video game series developed and published in Japan by SNK. It was developed for the PlayStation 4 and released in August 2016. Atlus USA and Deep Silver published the game in North America and Europe, respectively. It is notable as the first main-series The King of Fightersgame rendered entirely in 3D, in contrast to previous installments which used 2D raster imagery. The game's development began in April 2014 when SNK's CEO announced the company should start designing new, appealing video games. This entry in the series was directed by Yasuyuki Oda who has previously worked on Capcom's Street Fighter IV as well as titles by SNK. While working to make it as popular as The King of Fighters '98 and The King of Fighters 2002, the designers also decided to implement the "Rush" system to invite newcomers to the series. Critical reception to The King of Fighters XIV has been generally positive with video game publications praising the appeal of its fighting system to newcomers and experts of fighting games. However, it has also been criticized for its use of a graphic engine that supports real-time 3D rendering at an inferior quality to fighting games released during the 8th generation. The King of Fighters XIV features full 3D models like The King of Fighters: Maximum Impact, but on a 2D plane like Street Fighter IV and its updates, while keeping the same formula used in the previous installments. The Hyper Drive system from the last game is no longer present and has been replaced with a new version of "Max Mode" from earlier games in the series. In Max mode, the player can perform unlimited EX special moves for a short period of time, and the timer changes depending on what position their character is in. The characters have three types of Supers: the returning "Super Special Moves" and "Max Super Special Moves", the latter of which require a total of two power gauges to execute (one in Max mode on), and a new type called "Climax Super Special Moves". Climax Super Special Moves are the strongest types in the game and will require a total of three power gauges (two with Max mode on). The game also features the "Just Defend" mechanic from Garou: Mark of the Wolves. The HD thrust system now makes the opponent hit the wall and crumple for follow up attacks.The game is designed to play like The King of Fighters XIII during Max mode where the player can use EX moves and three levels of Supers that can be canceled in their order of hierarchy. For beginners, there will be the automatic and simple "Rush Combo".The online lobby has three modes: team VS, single VS, and party VS; up to 12 players can enter and also spectate. For the story mode, players can choose a team of three fighters and interact with others depending on their relationships. The story begins years after the last tournament when a mysterious Russian billionaire called Antonov buys the rights of the King of Fighters brand to host a new tournament. But the end, the fighters must confront a creature called Verse, whose existence is the result of Ash Crimson's time and space distortion, when he changed the timeline in the previous tournament. This anomaly attracted characters from other dimensions and universes, such as Nakoruru, and implicates three characters called Shun'Ei, Meitenkun, and Kukri.

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The King of Fighters XIV - Day One Edition PS4

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The next generation of THE KING OF FIGHTERS (KOF) is here! 'THE KING OF FIGHTERS XIV' continues the franchise's 20 year fighting legacy exclusively on PlayStation 4. Featuring one of the biggest character rosters in the KOF series, 50 characters new and old battle it out in the iconic 3-on-3 Team Battle system. Now bursting into full 3D graphics, witness the 2D fighting action in a completely new dimension at 1080p-60fps. KOF XIV is the biggest refinement and overhaul of the legendary fighting series to date, creating the most competitive fighter in SNK's history. Play online with up to 6 people in new 'Party Battles' or hone your skills in the online training mode with a friend. Feel the heat of battle and unleash destructive new combos using the new Climax Cancel and Improved MAX mode features! Fight you way through a new arc in KING OF FIGHTERS XIV's robust story mode. The colossal rewards for winning the King of Fighter's tournament has turned it into a worldwide business. Now you must take on legendary fighters and companies, each with their own ambitions, to be crowned the King of Fighters! The King of Fighters XIV  is a fighting game in The King of Fighters (KOF) video game series developed and published in Japan by SNK. It was developed for the PlayStation 4 and released in August 2016. Atlus USA and Deep Silver published the game in North America and Europe, respectively. It is notable as the first main-series The King of Fightersgame rendered entirely in 3D, in contrast to previous installments which used 2D raster imagery. The game's development began in April 2014 when SNK's CEO announced the company should start designing new, appealing video games. This entry in the series was directed by Yasuyuki Oda who has previously worked on Capcom's Street Fighter IV as well as titles by SNK. While working to make it as popular as The King of Fighters '98 and The King of Fighters 2002, the designers also decided to implement the "Rush" system to invite newcomers to the series. Critical reception to The King of Fighters XIV has been generally positive with video game publications praising the appeal of its fighting system to newcomers and experts of fighting games. However, it has also been criticized for its use of a graphic engine that supports real-time 3D rendering at an inferior quality to fighting games released during the 8th generation. The King of Fighters XIV features full 3D models like The King of Fighters: Maximum Impact, but on a 2D plane like Street Fighter IV and its updates, while keeping the same formula used in the previous installments. The Hyper Drive system from the last game is no longer present and has been replaced with a new version of "Max Mode" from earlier games in the series. In Max mode, the player can perform unlimited EX special moves for a short period of time, and the timer changes depending on what position their character is in. The characters have three types of Supers: the returning "Super Special Moves" and "Max Super Special Moves", the latter of which require a total of two power gauges to execute (one in Max mode on), and a new type called "Climax Super Special Moves". Climax Super Special Moves are the strongest types in the game and will require a total of three power gauges (two with Max mode on). The game also features the "Just Defend" mechanic from Garou: Mark of the Wolves. The HD thrust system now makes the opponent hit the wall and crumple for follow up attacks.The game is designed to play like The King of Fighters XIII during Max mode where the player can use EX moves and three levels of Supers that can be canceled in their order of hierarchy. For beginners, there will be the automatic and simple "Rush Combo".The online lobby has three modes: team VS, single VS, and party VS; up to 12 players can enter and also spectate. For the story mode, players can choose a team of three fighters and interact with others depending on their relationships. The story begins years after the last tournament when a mysterious Russian billionaire called Antonov buys the rights of the King of Fighters brand to host a new tournament. But the end, the fighters must confront a creature called Verse, whose existence is the result of Ash Crimson's time and space distortion, when he changed the timeline in the previous tournament. This anomaly attracted characters from other dimensions and universes, such as Nakoruru, and implicates three characters called Shun'Ei, Meitenkun, and Kukri.

Box Contains

Disc, manual, steelbook, DLC code

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