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Pilot and Titan unite as never before in Respawn Entertainment’s highly anticipated Titanfall 2. Featuring a single player campaign that explores the unique bond between man and machine, and backed by a deeper multiplayer experience, Titanfall 2 delivers fast-paced action brimming with inventive twists. Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016 for Microsoft Windows, PlayStation 4 and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a riflemanfrom Frontier Militia, who bonds with his Titan BT-7274 after an accident. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a superweapon. The game's development began in mid-2014, and the title had a two-year development cycle. The decision to add a single-player campaign to the game came about because the team wanted to expand the game's player base. They came up with different ideas and prototypes, and integrated them to form a single coherent campaign. Gargantia on the Verdurous Planet and buddy cop films, as well as the video game Half-Life inspired the game's campaign and narrative. The team also overhauled the progression system and made subtle changes to the multiplayer to make the game fairer to players. Valve Corporation's Source engine powers the game. Stephen Barton returned to compose the game's music. Upon release, the game received critical acclaim. The single-player campaign was praised for its design and execution, and the multiplayer modes for building on the foundation of the original game. Despite the positive reception, Titanfall 2 underperformed commercially, with most attributing its underwhelming performance to it going on sale in a crowded release window. It was nominated for multiple year-end accolades including Game of the Year and Best Shooter awards, by several gaming publications. Respawn continued to support the game after its release, providing several updates and free downloadable content. Similar to its predecessor, Titanfall 2 is a first-person shooter game where players can control both a pilot and their Titans—mecha-style exoskeletons. The pilot has an large variety of abilities that enhance their efficiency during combat. These include cloaking, grappling, and parkour—such as double-jumping and wall-running—with the aid of a jump kit.These movements can be chainedtogether to travel between locations quickly.The game introduces several new gameplay mechanics. These include: a movement system that allows players to slide on the ground, the pulse blade (which is a throwing knife that reveals the location of any nearby enemy), the holo-pilot, (a holographic pilot that mimics players' action to confuse enemies), and a grappling hook, which can be used to slingshot players to a building or an enemy it attaches to. The pilots have a large arsenal of gadgets and weapons, such as shotguns, submachine guns, pistols and grenades to fight their enemies.At close range, players can execute their opponents from behind with a melee attack. Titans are significantly less mobile than the pilots, but they have stronger firearms and armor. Replacing the three classes featured in the first Titanfall, six Titans are introduced—Ion, Scorch, Northstar, Ronin, Tone and Legion. Ion uses a directed-energy arsenal. Scorch engages in combat using area-denial incendiary weaponry, Northstar excels in long-range precision attacks and setting traps, and is the only Titan with the ability to hover. Ronin specializes in close quarters combat, using a shotgun and a sword. Tone focuses on mid-range combat with its target locking weapons. Legion uses a minigun designed for defense and controlling combat zones.Finally, Monarch—added post-release via downloadable content (DLC)—is a Vanguard-class chassis that can steal power from other Titans to power up its own defensive shield.The Titans have their own move sets which are different from those of the pilots—for instance, they can dodge quickly to evade attacks.

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Titanfall 2 PS4

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Pilot and Titan unite as never before in Respawn Entertainment’s highly anticipated Titanfall 2. Featuring a single player campaign that explores the unique bond between man and machine, and backed by a deeper multiplayer experience, Titanfall 2 delivers fast-paced action brimming with inventive twists. Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016 for Microsoft Windows, PlayStation 4 and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a riflemanfrom Frontier Militia, who bonds with his Titan BT-7274 after an accident. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a superweapon. The game's development began in mid-2014, and the title had a two-year development cycle. The decision to add a single-player campaign to the game came about because the team wanted to expand the game's player base. They came up with different ideas and prototypes, and integrated them to form a single coherent campaign. Gargantia on the Verdurous Planet and buddy cop films, as well as the video game Half-Life inspired the game's campaign and narrative. The team also overhauled the progression system and made subtle changes to the multiplayer to make the game fairer to players. Valve Corporation's Source engine powers the game. Stephen Barton returned to compose the game's music. Upon release, the game received critical acclaim. The single-player campaign was praised for its design and execution, and the multiplayer modes for building on the foundation of the original game. Despite the positive reception, Titanfall 2 underperformed commercially, with most attributing its underwhelming performance to it going on sale in a crowded release window. It was nominated for multiple year-end accolades including Game of the Year and Best Shooter awards, by several gaming publications. Respawn continued to support the game after its release, providing several updates and free downloadable content. Similar to its predecessor, Titanfall 2 is a first-person shooter game where players can control both a pilot and their Titans—mecha-style exoskeletons. The pilot has an large variety of abilities that enhance their efficiency during combat. These include cloaking, grappling, and parkour—such as double-jumping and wall-running—with the aid of a jump kit.These movements can be chainedtogether to travel between locations quickly.The game introduces several new gameplay mechanics. These include: a movement system that allows players to slide on the ground, the pulse blade (which is a throwing knife that reveals the location of any nearby enemy), the holo-pilot, (a holographic pilot that mimics players' action to confuse enemies), and a grappling hook, which can be used to slingshot players to a building or an enemy it attaches to. The pilots have a large arsenal of gadgets and weapons, such as shotguns, submachine guns, pistols and grenades to fight their enemies.At close range, players can execute their opponents from behind with a melee attack. Titans are significantly less mobile than the pilots, but they have stronger firearms and armor. Replacing the three classes featured in the first Titanfall, six Titans are introduced—Ion, Scorch, Northstar, Ronin, Tone and Legion. Ion uses a directed-energy arsenal. Scorch engages in combat using area-denial incendiary weaponry, Northstar excels in long-range precision attacks and setting traps, and is the only Titan with the ability to hover. Ronin specializes in close quarters combat, using a shotgun and a sword. Tone focuses on mid-range combat with its target locking weapons. Legion uses a minigun designed for defense and controlling combat zones.Finally, Monarch—added post-release via downloadable content (DLC)—is a Vanguard-class chassis that can steal power from other Titans to power up its own defensive shield.The Titans have their own move sets which are different from those of the pilots—for instance, they can dodge quickly to evade attacks.

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